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Natural 1 is a story driven Dungeon and Dragons 5th edition home brew.  Join Dungeon Master Beau C. Williams as he guides a group of adventurers through Rasmorae, a dark, gritty world where the use of magic is highly regulated and practicing outside the watchful eyes of the authoritarian mage nation can have grave consequences.

Our fearless adventurers embark on a journey that leads them over oceans, under mountains, to war, and even…to other realities.  All the while, making them question their own morality and if the ends, truly, justify the means.

Mondays 7 pm pacific twitch.tv/questsandchaos Past epsiodes youtube.com/questschaos

Chaos Agents – What started as a daring heist for 50,000 gold in the city of Waterdeep has turned into a back story driven home brew adventure through the Forgotten Realms.

DM Thomas Koch plays various Dungeons and Dragons 5th edition published modules and a mix of homebrew storytelling in this campaign.

Tuesdays 7 pm pacific twitch.tv/questsandchaos Past episodes youtube.com/questschaos

The Great Dane Society is a group of investigators exploring a mysterious cult hidden just behind polite 1920’s society.   Keeper Ezra Denney leads this group of adventurers through the module Mask of Nyarlothotep by Choasium, inc.

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Pandemic Legacy – Players race against a clock to stop a world-wide epidemic by treating hot spots before they outbreak.  The game takes place over a 12-month cycle of 12 and up to 24 games depending player success in finding the cure for the pandemic.

Betrayal Legacy – A legacy game based on the original Betrayal at House on Haunted Hill board game. Players explore the haunted mansion and fight unearthly evils and sometimes each other. Each scenario changes the game board and the cards as the players come back decades later to explore the same mansion only this time as decedents of their original characters.

Gloomhaven – A legacy game where the board and rules change as you explore the world.   Adventurers choose a class and work together to clear out dungeons and ruins.  At the end of each encounter they determine what to do next.  As the story advances, they enhance their fighting skills, experience and loot with each new adventure.