On their way our of Baldur’s Gate, TFI head south to Candlekeep to seek more information about Bahamut, and what their plans should be. But do they have the requirements to get in the exclusive library?
Rukus is still reeling from the aftermath of his revenge, but the Foxy Irregulars don’t have time to stop moving. The open sea awaits, once they’ve wrapped up the last of their business in Baldur’s Gate.
Cthulhu in Space Ep 3 – It’s Worse Than We Thought
The three colonists and lone crew member continue working their way through ARK 105, trying to figure out what happened to the ship and the people inside. As Cas’s memories unfold, the true horror of what lies before the group starts to become apparent.
Cthulhu in Space Ep 2 – Bad Things Happen in Space
The colonists and crew of ARK 105 were supposed to remain in cryosleep until their arrival on the new colony world. But something went wrong, and three colonists find themselves awake and exploring the damaged ship with a wounded crew member. What happened to the ship? How was the crew member wounded? Why are the […]
Cthulhu in Space Ep 1 – Nothing Bad Ever Happens In Space
A Call of Cthulhu story set in a future, when humans are venturing out beyond our solar system and into the unknown. Follow GM Tom Ogas as he takes the Chaos Agents on a story that includes mystery, insanity, and deep revelations about the universe that no human should ever be forced to find out.
The Foxy Irregulars have survived their ocean journey, defeating Pirates, Sharks, a Ghost, Hippo Men, and storms. With Barden Thorne rescued, they find themselves relaxing in the resort town of Saltmarsh.
Boarding their small dinghy rigged with the Decanter of Endless Water, the Foxy Irregulars make a foolhardy attempt at traversing the open ocean. The odds are not in their favor, and might spell the end of the Foxy Irregulars. Will they even make it to Saltmarsh at all? If they do, get ready for an […]
We begin the episode in initiative, the ship is on fire, taking water, and the repercussions of the explosion are not yet resolved. The fate of the Irregular Phoenix is unknown, and this might be the end of the journey for our heroes.
After fighting off devils on their ship, the Foxy Irregulars return to Waterdeep to locate their missing crew members, Jensen and Barry. Their search leads them to the Skewered Dragon, where the City Watch is handling a terrifying crime.
“The Foxy Irregulars and thier new colleague Trace continue further down the winding way, a maze full of traps and monsters protecting something very important. We welcome our special guest Jeannine from Total Party Chill.”
“Amy opens the first hour with a Q and A session while Thomas is in traffic. TFI have just discovered a secret door with necromancy magic emenating from behind it. Someone calls out from ouside the abbey ruins. We welcome our special guest Jeannine from Total Party Chill.”
“This week on Chaos Agents the party goes shopping. Andraste buys healing potions, Uzo buys the cape of the mountebank and Remy gets a potion of growth. None of us wants to see that. Rumors are shared with the group by Barnibus. The splinter branch of the Zhentarim is behind the recent Xanathar murders and Davil is now […]
“The Foxy Irregulars have closed the portal to Yertus’ home plane, and destroyed the Blight Lich and its Phylactery, cleansing the forest of the blight. What happens when they finally meet the High Elves or the Northern Forest?”
“The Foxy Irregulars and Grumble have just defeated the Blight Lich (From Nord Games Ultimate Bestiary: The Dreaded Accursed) and now have to deal with the real power behind the blight. But their nemesis (a Door) stand in their way.”
“Andraste and the Foxy Irregulars face off with the entity responsible for corrupting the forest. They know she is a lich, and they know she is powerful, but they don’t know exactly what they will face.”
The Foxy Irregulars travel to Daggerford, after just surviving an ambush in the night by two angry hill giants. Will their second night in the wild prove to be just as treacherous. Join Special Guest Chris Haskins from Nord Games to find out!
Ep.12 | Waterdeep Dragon Heist | Open For Business
“The Foxy Irregulars prepare for a Ultimate chef challenge featuring Massaged Octopus, and Cheese as the ingredients. They find Barnibus Blastwind in the north ward, and head to Castle Waterdeep to interrogate Urstul Floxin.”
“The Foxy Irregulars finish their sewer battle with the Xanathar aligned Half-Orc Wizard, while the Mind Flayer escapes through a portal. Returning Floon to the Yawning Portal, Volo offers a grande tavern, in exchange for their current contract.”
“Fox Machina (Soon to be known and the Foxy Irregulars) continue their search for Floon Blagmarr. They rescued Lord Ranaer Neverember (Neverremember?) from Xanathar Kenku including a bad little bird, Kiri the Kenku.”